WATER distribution
CONCEPT Behind the Game
The second game is designed to give students the opportunity to experience the complexities and difficulties faced when managing water resources in a given period of time under certain factors. As a country develops, different industries spring and new challenges arise for city authorities. Accessible water fit for human consumption is not only a limited resource but is also unpredictable depending on several external factors; these include but are not limited to changing weather patterns, the geology and the topography. These factors dictate the inflow of water into a settlement and water authorities hold the responsibility to distribute water in a fair and transparent manner. Furthermore, depending on the development level of a country and how it develops, certain industries might be more dominant than others, which in turn might affect how the player distributes water that is available.
The player will learn to find a balance between all sectors from a social and economical perspective; this will be reflected by coins earned or the Happy Index, a unique feature included in all three games. The game begins with a water source in an agricultural setting and the player must create a path for water to flow to all infrastructures on site. As the player levels up, more infrastructures are incorporated and the player will begin generating different amounts of income depending on how the player manages the water resource.
TEACHING Objectives
The second game is designed to give students the opportunity to experience the complexities and difficulties faced when managing water resources in a given period of time under certain factors. As a country develops, different industries spring and new challenges arise for city authorities. Accessible water fit for human consumption is not only a limited resource but is also unpredictable depending on several external factors; these include but are not limited to changing weather patterns, the geology and the topography. These factors dictate the inflow of water into a settlement and water authorities hold the responsibility to distribute water in a fair and transparent manner. Furthermore, depending on the development level of a country and how it develops, certain industries might be more dominant than others, which in turn might affect how the player distributes water that is available.
The player will learn to find a balance between all sectors from a social and economical perspective; this will be reflected by coins earned or the Happy Index, a unique feature included in all three games. The game begins with a water source in an agricultural setting and the player must create a path for water to flow to all infrastructures on site. As the player levels up, more infrastructures are incorporated and the player will begin generating different amounts of income depending on how the player manages the water resource.
TEACHING Objectives
- Understanding how that water resources are limited.
- Understanding the importance of water for the survival of a community.
- Understanding obstacles encountered with water accessibility.
- Understanding how to find balance in meeting water needs from all industries (E.g. Domestic, Agriculture, and Industrial).
- Understanding different industries generate different incomes.
- Understanding the balance of social and economic dimensions when it comes to water resources.
See Game Proposal | |
File Size: | 3164 kb |
File Type: |
Preview: Illustration drafts
Check here to download Water Distribution game.